GamesModInstalledPayload games.mod.installed@1
Generated at from
openvibe-contracts v0.34.2 and
openvibe-sdk v0.5.0.
- Version
- 1.0.0
- Owner
- games
- Visibility
- first-party
- Status
- active
- Compatibility
- backward
- Schema
https://openvibe.network/contracts/events/payloads/games.mod.installed.v1.json
games.mod.installed v1 (OpenVibe.Games apps/server/src/platform/gameEvents.ts modEvent, via ModRegistry.install in mods/registry.ts; POST /api/v1/mods). A games-content@1 mod was installed after its manifest and content pack were validated. requested is the manifest's capability list, granted the approved subset (only capabilities the games-content@1 runtime binds: games.world.announce, games.prop.place), status whether it was installed enabled. Written to Games' event_outbox in the same SQLite transaction as the registry and mod_audit rows (mods/registry.ts). The manifest, content pack, audit actor string and installer are left out. No consumer yet. Envelope: subject { type: mod, id: <mod.id> }, visibility internal, priority low, actor the staff member who made the change (user:<usr_...>), service:<client> for a principal token carrying games.mod.manage, or service:games (pre-subject staff token, editor key).
Fields
| Field | Type | Required | Description | Constraints |
|---|---|---|---|---|
mod | object | yes | The install, from its validated mods/mod-manifest.v1 manifest. |
|
mod.id | string | yes | Mod id (manifest id). Also the envelope subject id. |
|
mod.name | string | yes |
| |
mod.version | string | yes | Semantic version of the installed release. |
|
mod.target | string | yes | Manifest target. Games only accepts games.browser today (mods/manifest.ts checkForGames). |
|
mod.trust_tier | enum | yes | Install metadata set at install; never consulted by a grant check. |
|
requested | array of string | yes | manifest.permissions.capabilities, sorted. |
|
granted | array of string | yes | The approved subset of requested, sorted (may be empty). |
|
status | enum | yes |
|
Examples
From the contract's own test fixtures: valid ones validate, rejected ones must fail.
Valid: disabled-nothing-granted
{
"mod": {
"id": "mod_01JAD3F5G7H9K1M3N5P7Q9R1S3",
"name": "Campfire",
"version": "0.2.0-beta.1",
"target": "games.browser",
"trust_tier": "reviewed"
},
"requested": [],
"granted": [],
"status": "disabled"
}Valid: enabled-with-grant
{
"mod": {
"id": "mod_01JAD3F5G7H9K1M3N5P7Q9R1S3",
"name": "Town Square",
"version": "1.0.0",
"target": "games.browser",
"trust_tier": "unreviewed"
},
"requested": [
"games.prop.place",
"games.world.announce"
],
"granted": [
"games.prop.place"
],
"status": "enabled"
}Rejected: bad-mod-id
{
"mod": {
"id": "mod_town_square",
"name": "Town Square",
"version": "1.0.0",
"target": "games.browser",
"trust_tier": "unreviewed"
},
"requested": [],
"granted": [],
"status": "enabled"
}Rejected: camelcase-trust-tier
{
"mod": {
"id": "mod_01JAD3F5G7H9K1M3N5P7Q9R1S3",
"name": "Town Square",
"version": "1.0.0",
"target": "games.browser",
"trustTier": "unreviewed"
},
"requested": [],
"granted": [],
"status": "enabled"
}Rejected: revoked-status
{
"mod": {
"id": "mod_01JAD3F5G7H9K1M3N5P7Q9R1S3",
"name": "Town Square",
"version": "1.0.0",
"target": "games.browser",
"trust_tier": "unreviewed"
},
"requested": [
"games.prop.place"
],
"granted": [],
"status": "revoked"
}Validate
const contracts = require('openvibe-contracts');
contracts.validate('games.mod.installed@1', value); // { valid, errors: [{ path, message }] }